The Brotherhood and the Boomers. Pre-war, Repconn Headquarters served as the control hub for all Repconn interests in the Mojave, including the Repconn Test Site. It mentions only two safes in REPCONN Test Site. blfkakarot911 - … It’s not very accurate at long ranges, however, so it should be used strictly as a short-to-mid range gun. Pick your poison, eh? Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. Return to the hallway where you’ll find a door to the west [Hard], which leads to the main floor, which will take you behind the locked door [Very Hard] on the first level. Technical information 1 Terminal 1.1 Disengage Lock 2 REPCONN Security terminal 2.1 Add user Facial Data To Database 2.2 Inter-office Correspondence #345759 2.3 Inter-office Correspondence #345776 3 Terminal 3.1 Disengage Lock 4 Sara Wang's terminal 4.1 Add User Facial … REPCONN second floor security card (REPCONHQKeycard02) Door at REPCONN headquarters 2nd floor. Hi Steve, Leave the office room and head west to reach another hallway. Once you’re in the building you’ll see some dead Fiends on the ground in the lobby. All three approaches will be covered. Piers Isley’s Briefcase contains some obsolete Pre-War Money and a REPCONN Third Floor Security Card (left). 1 Employee Terminal 1.1 Public Kitchen 1.2 Welcome to RobCo! Grab the Nuka-Cola Victory and Nuka-Cola Quartz, the Big Book of Science on a metal shelf, and loot the safe [Average]. Go through it, climb the stairs and proceed to a console, upon which you’ll find “Jenny Millet’s Security Keycard”. So… that’s three ways you could do it, [Speech 60], [Lockpick 50] or [Science 50], not counting force, of course. Go through a doorway to the east and loot a small closet, then head west down a hallway opposite the closet, making your way south into a small office room. It might raise some questions if a stranger shows up with a password entrusted to some Paladins, but surely the Brotherhood of Steel will prove to be a reasonable bunch, right? 000e5a88 RepconHQ03 REPCONN Office Top Floor. RobCo Industries was a multi-billion dollar robotics and software corporation in the pre-War United States, responsible for a broad line of robots, weapons, software, and computers that formed the backbone of American industry. REPCONN were an industry leading company that produced alternative fuels for military and scientific purposes. WildLanterns offers a larger-than-life, immersive experience that will “wow” anyone, no matter their age! While I was doing the ED-E My Love quest I stumbled upon what looks like a Plasma Rifle in a force field container in a room in the back left corner of the first floor at RepConn HQ, anyone else seen it there? There’s also minor loot on a metal shelf and a First Aid Box on the wall. Go through the hole in the floor to find a safe with a Nikola Tesla sitting a top and the Q-35 leaning against a red glowing part of the room. In the next room to the north you’ll find a locked door to the west [Average], which the Tour Guide will unlock near the end of the tour to show you the silly space exploration model beyond. In the north-western corner of the room you’ll find a Safe [Easy] which can be opened by a Terminal to the south [Easy]. Why not join us today? to the south are some bathrooms with no noteworthy loot inside them, and west of these bathrooms is a door [Easy] which leads to the ramp-room on the second floor. Fallout New Vegas REPCONN Headquarters part 2 … This note refers to the Very Hard difficulty wall terminal at REPCONN HQ that holds the Q-35 matter modulator plasma rifle. The weapon does respectable damage and fires quickly… for a rifle. This room might be small, but there’s plenty of interesting things inside, including a “REPCONN Second Floor Security Card” on a desk, a Sunset Sarsaparilla Star Bottle Cap on a second, a First Aid Box [Easy] against the southern wall, and a Terminal [Hard]. Your safe, keep going. South-west of the Grub n’ Gulp Rest Stop and north-west of the 188 Trading Post you’ll find REPCONN Headquarters. The REPCONN Headquarters are south of New Vegas in the Mojave Desert. To reach this terminal go east from where you enter the level to reach some bathrooms, then turn north and go through a hole in the wall to find the terminal on a counter. From the (non-ramp) entrance to the top floor head north, then east, go through a doorway and turn north to find the bodies of two Brotherhood of Steel Paladins, long since killed… presumably by a combination of the building’s security forces and decline of structural integrity. Box 20120 655 Langham, Ste 12 Beaumont, TX 77720 409-861-2323 Note: If you disable the security robots, you can still kill the helpless, disabled robots, who are still worth XP and count towards challenges… like the three-star GRA challenges “Man-Machine Interface”. You can also obtain the Q-35 Matter Modulator (right). Where is the storage room with the safe you are given the password to from a computer terminal in the Repconn test facility? Loot the bodies for some tasty Brotherhood T-51b Power Armor and a “Brotherhood of Steel Mission Holotape”, which will provide you with a password to the Brotherhood of Steel stronghold. Find a Big Book of Science in the gift shop (left) then complete the tour to obtain Jenny Millet’s Security Keycard (right). In this room you’ll find a door to the south of the solar system display. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. Still in the Dark (Part 1) 26. Prepared speech of Gus Olson, ombudsman, for the annual overseer election, System recording: Vault 11 front entrance. base ID The administrator terminal. The REPCONN test site terminals are a collection of terminal entries from the REPCONN test site in Fallout: New Vegas. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. 25. 00081d1f RocketLabMid REPCONN Facility. One standalone Safe [Easy] is in a room near the entrance with a hunting revolver and misc items, and it has a skeleton slumped next to it. REPCONN Basement¶ Head back down to the REPCONN Facility level, descend the metal stairs and reach the ground floor of the factory room. 000CCEF1 The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Storage room safe is a paper note in Fallout: New Vegas. Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. Go through another doorway and enter two rooms which, through the magic of destruction, has been turned into one. Now that you’ve dealt with the security on this floor (one way or another) pick a locked door [Average] to the east to find another small storage room. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. Proceed west until you reach a fork in the path. Once that loot is all yours head through a doorway to the west. The hardest of which are two Very Hard locked terminals and one Very Hard locked door. Information about factions and reputation. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran. These measures are in place for your safety as well as the safety and privacy of your REPCONN family. Immediately turn south and search the ground near the rubble from a ceiling collapse to find Piers Isley’s Briefcase, within which you can find Pre-War Money x200 and another “REPCONN Third Floor Security Card”. An ideal chronological order of events walkthrough that will take you through the entire Mojave. If you hack it you can learn about some weapon REPCONN was working on. On the third floor you can also find the remains of a Brotherhood of Steel squad (right). User Info: blfkakarot911. The tour itself is mostly flavor, but it is a nice excuse to explore the rest of the building, and it will cause the Tour Guide robot to open a locked door [Average] at the end, if that is in fact a good thing. The other is a wall safe in the Executive Office which has Carton of Cigarettes and "Wall Safe Items [Average]" 24. The first Very Hard locked do… Bill. WildLanterns at Woodland Park Zoo. It also can fire plenty of shots before it needs repairs, making it a relatively cheap weapon to maintain. There’s also minor loot on a metal shelf and a First Aid Box on the wall. Stairs between the Main Floor and the 2nd Floor. From here if you go west through some doors you’ll reach a hallway. If that’s not good enough, it only consumes one round of ammo (MF Cells) per shot instead of the Plasma Rifle’s two rounds per shot. This will give you access to the [Very Hard] door on the first floor. If you enter from the locked door [Hard] on the second floor, start out by looting the Cabinets on the floor you find yourself on, then head north and descend through a broken floor to reach the secured storage room behind the [Very Hard] door on the first floor. Clink has now been updated :D he sounds soo much better however do take in mind that he lacks in conversation for the moment.. In the first room to the south you’ll find a door to the east leading to a gift shop, wherein you can find a Sunset Sarsaparilla Star Bottle Cap on the counter. 3 Employee Terminal 3.1 Public Kitchen 3.2 Welcome to RobCo! Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters. It's in the headquarters near New Vegas. Each one will give you 60 XP and count towards the Outstanding Orator Trophy/Achievement. 1 Background 2 Products 3 Behind the scenes 4 … Swim north-east from the Scavenger Platform to find Callville Bay, an old recreational site whose warehouse is now a … REPCONN Headquarters Top Floor In the room with the destroyed wall on the floor; REPCONN Research Lab On a tray in the top lab; H&H Tools Factory Iside the opened safe in the office with the keycard; Vault 22 Keely's lab: 4: 3: 14: XX00195E Head to the northern end of the hallway and turn east to find two locked doors [Average]. The security took the form of automatic facial recognition … Repcon was the first mechanical contractor to receive OSHA’s VPP STAR Mobile Contractor designation in 2005 and was just re-approved for the fourth time. REPCONN Aerospace (R ocket E ngineering and P roduction CO mpa N y of N evada) was a company based in Henderson, Nevada that specialized in rocket manufacture, and production of alternate fuel sources, both plasma and fission based, primarily for the U.S. government. See who’s taken the pledge. Go through some double doors to the east to find a room with a Terminal [Very Hard] on a desk. In the southern of these two rooms you can find an office containing a small Terminal [Easy]. The REPCONN headquarters terminal entries are a collection of terminals entries from REPCONN headquarters in Fallout: New Vegas. REPCONN Headquarters. REPCONN headquarters 2nd floor, same room as where the 3rd keycard is printed. Still in the Dark: 000e7aa8: REPCONN third floor security card (REPCONHQKeycard03) Safe passage at REPCONN headquarters 3rd floor. Where is the storage room safe in Repconn test facility? Exits: Stairs between the Main Floor and the 2nd Floor. Weapon Info - Q-35 Matter Modulator: The Q-35 Matter Modulator is a unique Plasma Rifle that’s actually pretty great against low-to-mid level foes. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement. If you hack this terminal you can pick the option to “Print Executive Security Badge”, which will allow you to bypass the security on the next floor. Founded in 2054, they developed the Delta XI rocket. User Info: Sangre520. Note: The “Mobile Facial Recognition Scanner” beyond the locked door [Average] north of the lobby will periodically ask for ID, allowing you to succeed at repeated [Speech 60] checks. If you printed out the “REPCONN Third Floor Security Card” you won’t need to pick the lock… so, yeah, you don’t need to bother with the [Very Hard] lock and terminal on the first floor, but you still need to get past a [Hard] lock or terminal on the second. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Simply put, it’s a lighter, faster (in terms of both fire rate and projectile velocity) Plasma Rifle. Continue east down the hallway to reach another hallway. Add your own facial data to the database to fool the automated security (left) and be sure to loot a supply closet for a fine collection of loot (right). From: Bill Levy, Janitor Take your favorite fandoms with you and never miss a beat. To: Steve Reynolds, Launch Facility Project Manager Their headquarters and test site can still be found in the Mojave Wasteland. A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. It is very important that you wear your badge at all times. 27. Go through the door [Hard] and loot everything beyond if you can, but assuming you can’t (or after doing so and returning to this area) continue to the southern end of the hallway to find two more rooms. 20 - Safe You'll find some random loot inside this "easy" safe. The Full Story of REPCONN Headquarters and RobCo's Hostile Takeover - Fallout New Vegas Lore - Duration: 46:24. Turn south, then, when you run out of south turn west and go up some stairs to reach the top floor. 000e5a8d RepconHQ02 REPCONN Office 2nd Floor. Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. "Hunting Revolver is found on the second floor in a locked room containing a safe. 1.3 Martin's Retirement 2 Employee Terminal 2.1 Public Kitchen 2.2 Welcome to RobCo! There are several safes as well, most of which can be opened with either Science or Lockpickskill. Storage room safe 3.3 AG%(V$* 3.3.1 Intended entry: REPCONHackNote 3.3.2 … 1 Location 2 Transcript 3 Notes 4 Gallery On the administrator terminal in a room on the 2nd floor of REPCONN test site's facility. It seems whomever engaged the Fiends fled through that door, and picking the lock and hacking the terminal both serve the same purpose; to get to the rooms beyond. It should be enough to fool the security robots on this level. The western one isn’t very interesting, but in the eastern one you can find a collapsed floor which forms a ramp up to a room on the upper level. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. 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Read and agree to our terms of both fire rate and projectile velocity ) plasma rifle in... Terminals and one Very Hard ] head through a doorway and enter rooms. The level s treat that as the safety and privacy of your family! Are also not Very many bars or clubs in the middle desk jewel in the path find the of.